Environment Model, Used in the Movie Grandma's Boy
© Terminal reality, Inc., 2004
While working at Terminal Reality I worked with a small team to create a Demo called Demonik
Even though the project was never completed, the assets where used in the Movie "Grandma's Boy".
These are screengrabs from within Maya.
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In this screengrab I created the textures for the building, The "Meth Corp" logo
as well as the garage door models and textures.
These are screengrabs from within Maya.
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This a interior shot, this portion was not used in the movie
I created main texture set, as well as the catwalk model adn the large cylinder vats.
These are screenshots taken from within the Maya.
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here is a screengrab of the mesh so you can the polygons.
These are screenshots taken from within the Maya.
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here is another view of the room from the players eye level.
These are screenshots taken from within the Maya.
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here is a screengrab of the mesh so you can the polygons.
These are screenshots taken from within the Maya.
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